DayZ Update 1.40 Patch Notes & Server Maintenance Today (June 30)


DayZ is set to receive a brand new hotfix update on Thursday, June 30, with both PC and consoles receiving the new patch shortly.

Unfortunately, with the deployment of new patch comes a brief period of server downtime on both platforms. If you’re eager to find out when you can jump back in and play, or you want to know exactly what’s new in today’s update, check out the official server maintenance schedule and patch notes below.

DayZ PC & Console Server Maintenance Schedule

As confirmed via the official DayZ Twitter account, PC and console servers will enter a brief period of server maintenance on June 30th in order to deploy the latest hotfix update.

DUALSHOCKERS VIDEO OF THE DAY

PC players will enter downtime 4AM PT / 1PM CEST, whilst console players will enter downtime at 5AM PT / 2PM CEST. Both platforms will be offline for approximately 1 hour. Players will then be prompted to download the latest DayZ update before they can jump back in and play.

The full patch notes for the June 30 DayZ update can be found further down this article.

DayZ Update 1.40 Patch Notes For June 30

Below you will find the official console and PC patch notes for the June 30 DayZ update:

CONSOLE

FIXED

  • It was not possible to access certain clothing containers in the vicinity
  • A non-functional “combine” option was displayed for plastic explosives with the remote detonator
  • Fixed a server crash related to vehicles
  • The Derringer was missing a reload sound after only one bullet was shot
  • The Derringer did not display ejected shells
  • The character got stuck in walking speed after dying while in inventory
  • It was possible to arm an empty improvised explosive using an alarm clock or kitchen timer
  • Consuming an item assigned to a quick slot could result in the slot becoming unresponsive
  • Raising hands with an opened map in hands could result in desynchronisation (https://feedback.bistudio.com/T165934)
  • Widgets were still displayed after disabling the HUD via keybinding
  • Plastic explosives were dealing inconsistent damage (this also includes additional damage rebalance to reflect this fix)
  • An improvised explosive with one plastic explosive was doing more damage than one with two explosives attached
  • Disarmed plastic explosives and improvised explosives could not be picked up
  • Timers from the improvised explosive could not be disarmed
  • Ruined landmines and bear traps were still triggered on contact
  • Cargo of vehicles and barrels was not displayed properly (https://feedback.bistudio.com/T165739)

CHANGED

  • The M79 Launcher can no longer jam
  • Slightly increased resistance of the base building wooden walls against explosive damage (tied to plastic explosive fix)

SERVER

PC

FIXED

  • Fixed a server crash related to vehicles
  • The Derringer was missing a reload sound after only one bullet was shot
  • The Derringer did not display ejected shells
  • The character got stuck in walking speed after dying while in inventory
  • It was possible to arm an empty improvised explosive using an alarm clock or kitchen timer
  • Consuming an item assigned to a quick slot could result in the slot becoming unresponsive
  • Raising hands with an opened map in hands could result in desynchronisation (https://feedback.bistudio.com/T165934)
  • Widgets were still displayed after disabling the HUD via keybinding
  • Plastic explosives were dealing inconsistent damage (this also includes additional damage rebalance to reflect this fix)
  • An improvised explosive with one plastic explosive was doing more damage than one with two explosives attached
  • Disarmed plastic explosives and improvised explosives could not be picked up
  • Timers from the improvised explosive could not be disarmed
  • Ruined landmines and bear traps were still triggered on contact
  • Cargo of vehicles and barrels was not displayed properly (https://feedback.bistudio.com/T165739)

CHANGED

  • The M79 Launcher can no longer jam
  • Slightly increased resistance of the base building wooden walls against explosive damage (tied to plastic explosive fix)

SERVER

MODDING



Source link

Denial of responsibility! galaxyconcerns is an automatic aggregator around the global media. All the content are available free on Internet. We have just arranged it in one platform for educational purpose only. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials on our website, please contact us by email – [email protected]. The content will be deleted within 24 hours.

Leave A Reply

Your email address will not be published.